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- MANUAL FOR ASSIMILATION
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- S H A R E W A R E V E R S I O N
-
-
- Game Requirements
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-
- Assimilation requires:
- --> VGA graphics card.
- --> 550K (550,000 bytes) of free conventional RAM.
- --> Hard drive.
- --> 386 or better.
- --> Mouse.
-
- Supports:
- --> Sound Blaster compatible digitized sound effects.
- --> Win 95 tested. Works Great!
-
-
- How to Play
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-
- Assimilation is a very simple game to play, but very hard to master.
- Your goal is to assimilate the opponent before the opponent does the same to
- you. It is war! Do not feel sorry for the opponent, he is there to take
- you down.
-
- There are 3 difficulties of the computer opponent, Micro. Each difficulty
- makes Micro think in a different way. To assimilate the opponent you must
- capture the opponents pieces. Do this by landing one of your pieces beside
- the opponents pieces. Any pieces within 1 square in any direction will be
- assimilated. To move your piece, select it by using the mouse pointer and
- button. This will optionally show the available moves. Then select a
- destination square for that piece. If the destination is 1 square away, a
- duplicate piece will appear. If it is 2 squares away, the selected piece
- will move, or jump, to the new location.
-
- A note about Micro: Level 1 is a fast thinker, it takes the most it can.
- Level 2 will trick you a bit.
- Level 3 will boggle your mind. (Registered Version Only)
-
- BEWARE OF THE KILLERS!
-
- (Shareware version contains 1 killer).
- (Registered version contains 3 killers).
-
- There are 3 different killers (Registered Version Only).
- Each will destroy you immediately.
-
- There are 10 boards available in this shareware version. Starting a new
- game will choose a board randomly. There are 50 boards in the registered
- version and a menu to select which boards to play.
-
- Setup
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-
- Before you can start Assimilation, you must change the SETUP in order to
- configure your sound card. To change the sound SETUP:
-
- Switch to the drive and directory that contains the ASSIMIL8.EXE file.
- For example:
- C:
- CD \ASSIMIL8
-
- Type: SETUP.EXE
-
- If you wish no sound to be played select no for sound card installed.
- The default sound setup is A220 I5 D1.
-
- ** NOTE: The SETUP only needs to be changed the first time you play, or **
- ** any time that you want to CHANGE your configuration. **
-
-
- Starting The Game
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- Starting From MS-DOS
- --------------------
- Once you have setup your sound card, you're ready to run the game. Get into
- the directory where you have installed Assimilation ( e.g. CD \ASSIMIL8 )
- and type ASSIMIL8 or GO.
-
-
- Not Enough Memory
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-
- Assimilation requires at least 550K of free DOS memory. When you run the
- program, it will check how much memory is available and exit if there is
- insufficient memory to play the game. The message will look something like
- this:
-
- Assimilation requires at least 550k of memory to run.
-
- 1. If you are using a DOS Shell, exit from this shell and run the game
- from DOS only.
-
- 2. If you are in Windows, quit Windows immediately and run Assimilation
- from DOS only.
-
- 3. If you are completely in DOS and still do not have enough free memory
- to run the game, you must either boot your computer clean or unload some
- of your TSR's and/or device drivers.
-
- Booting clean using DOS 6.00 or better
- --------------------------------------
- MS DOS 6.00 has a special built in function that makes it very easy to boot
- your computer clean. When first booting your computer, MS DOS will
- display the message "Starting MS-DOS...". When you see this message, hit
- your F5 key. This will bypass your AUTOEXEC.BAT and CONFIG.SYS thereby
- allowing your computer to boot without memory managers and TSRs.
-
- Booting clean using a boot disk
- -------------------------------
- If you have a version of MS DOS below MS DOS 6.00, then you must create a
- special boot disk. This boot disk will allow your computer to boot without
- any memory managers, drivers, or TSRs. Here is how you create your boot
- disk:
- I. Find a blank disk and place it in your floppy dirve A:
- II. Type the command:
- FORMAT A: /S
- III. Once the format is complete, you will have a bootable floppy.
-
- Now, to boot clean from a bootable floppy:
- I. Place the disk in drive A: and reset your computer.
- II. Patiently wait while your computer boots from the floppy disk.
- Once it is finished, you must change to your hard disk drive by
- typing the drive letter. For example, C:
- III. Enter the directory where you installed Assimilation
- ( e.g. CD \ASSIMIL8 ) and type ASSIMIL8 to start the game.
-
-
- Common Problems and Solutions
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-
- PROB: The sound is not there
- ----------------------------
-
- I. Make sure you have a sound card installed.
-
- II. Make sure you only use irq's below 10. (Not including 10).
-
-
- PROB: Sometimes, the game locks up
- ----------------------------------
-
- This is a sound card related problem. There are several causes for this:
-
- I. You are running QEMM with your sound card. In most cases this will not
- be a problem, however, if the game is locking up because of sound, it
- may be caused by QEMM. Try playing the game without QEMM.
-
- II. One of your TSRs or device drivers is in conflict with Assimilation.
- For best results, try booting your computer clean. Please refer to the
- section on booting clean.
-
- III. Some sound cards are not 100% sound blaster compatible. Assimilation
- is written for a 100% sound blaster compatible sound card. Select no
- sound card in the sound setup program. TThis will let the game play
- without sound.
-
-
- How To Contact The Technic Energy Technical Support Department
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- If you have any problems that you cannot resolve using this document, our
- technical support department is ready to give you as much help as we
- possibly can. Here is how to contact technical support:
-
- 1. If you are an Internet user, contact our technical support department
- by emailing to this address:
-
- perry.robertson@csrnet-bbs.com
-
- Please address your question or comment to 'technical support'.
-
-
- Assimilation -- Design Credits
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- Produced By: Technic Energy
-
- Distributed By: Technic Energy
-
- Game Created By: Perry Robertson
-
- Graphics By: Perry Robertson
-
- Programming By: Perry Robertson
-
- Sound Effects By: Perry Robertson
-
- Published By: Technic Energy
-
- Special Thanks To: Mike Harris,
- (Beta Testers) Matt Dunlop and
- Cora Derenowski
-